Written by Daniel – Character customization in video games is a huge part of how we immerse ourselves into these fantastical worlds. The avatars we choose to make, and the ways in which we customize them are how we express ourselves to other players, but also how we choose to perform for our own entertainment, and interact with the game in and of itself. The greater customization of characters in video games offers greater opportunities for expression, and better opportunities for unique game play experiences. Here I’ll be looking at two games in particular, the acclaimed Pokemon Sword/Shield and the critically iffy Sonic Forces, claiming that Sonic Forces has the superior character customization on offer.
Pokemon Sword/Shield is a huge game for Nintendo and has been widely praised by critics and Pokemon fans alike, and the character customization is a wonderful thing. From the off, we have eight base characters to select from and then, in the game itself you can travel to clothes shops and hairdressers to make changes to your base character and express yourself as you desire… to an extent. Across the game, you find different shops selling different items. It is over the duration of your travels that you’ll gradually be able to change your character as to how you want them to present. By the end, the player has access to an incredibly extensive variety of options. This extensive variety in which you can customize your avatar is important in Sword/Shield, more so than any past Pokemon game because of the games (constantly connected) multiplayer ‘Wild Zones’ in which you will bump into other players. As such, the most immediate ways in which you the player will engage with others in these zones will be through how you dress, and what you communicate through your character’s unique style. Despite all the options available to the player, there is a fundamental problem… (more…)